Platforms

Mobile and web apps

Mobile and web apps

Mobile and web apps

Duration

3 years

3 years

3 years

Role

UX Designer → Engagement Lead

UX Designer → Engagement Lead

UX Designer to
Engagement Lead

A Spark at Sea

“It began with a simple question: What if seafarers could feel closer to shore, even while crossing oceans?

What started as a request for a mobile app grew into a company-wide digital transformation.”

What started as a request for a mobile app grew into a company-wide digital transformation.”

The Challenge
  • Paper-heavy, siloed workflows slowed down crew onboarding & payroll

  • Seafarers lacked easy access to updates and tools offshore

  • 15+ shore teams worked in disconnected systems

  • Paper-heavy, siloed workflows slowed down crew onboarding & payroll

  • Seafarers lacked easy access to updates and tools offshore

  • 15+ shore teams worked in disconnected systems

  • Paper-heavy, siloed workflows slowed down crew onboarding & payroll

  • Seafarers lacked easy access to updates and tools offshore

  • 15+ shore teams worked in disconnected systems

From an App to an Ecosystem

Short narrative explaining how one app turned into 6 applications + physical touchpoints.

Short narrative explaining how one app turned into 6 applications + physical touchpoints.

Short narrative explaining how one app turned into 6 applications + physical touchpoints.

Ahoy

Mobile app

Crew wages

Web app

Manning

Web app

Legacy digitisation

Web app

“While my primary role was in digital experience design, I was closely involved in the concept phases and in shaping the systems and structures that laid the foundation including setting guidelines and ensuring alignment across projects.”

“While my primary role was in digital experience design, I was closely involved in the concept phases and in shaping the systems and structures that laid the foundation including setting guidelines and ensuring alignment across projects.”

“While my primary role was in digital experience design, I was closely involved in the concept phases and in shaping the systems and structures that laid the foundation including setting guidelines and ensuring alignment across projects.”

Safety and operations posters

Communication design

Gangway Reception Desk

Product design

Our Approach

We kept seafarers and shore teams at the center. We listened first, co-created prototypes and high-fidelity wireframes, and tested with crews and teams to refine under real-world conditions.

We kept seafarers and shore teams at the center. We listened first, co-created prototypes and high-fidelity wireframes, and tested with crews and teams to refine under real-world conditions.

We kept seafarers and shore teams at the center. We listened first, co-created prototypes and high-fidelity wireframes, and tested with crews and teams to refine under real-world conditions.

01

Research

Conducted interviews and workshops with 15+ teams to map fragmented processes, pain points, and overlaps.

02

Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03

Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04

Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

01

Research

Conducted interviews and workshops with 15+ teams to map fragmented processes, pain points, and overlaps.

02

Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03

Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04

Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

01

Research

Conducted interviews and workshops with 15+ teams to map fragmented processes, pain points, and overlaps.

02

Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03

Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04

Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

01

Research

Conducted interviews and workshops with 15+ teams to map fragmented processes, pain points, and overlaps.

02

Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03

Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04

Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

The Impact

37k+

37k+

Daily active users

Daily active users

4.2

Star Reviews

4.2

4.2

Star Reviews

Star Reviews

1M+

Records digitised

1M+

Records digitised

Crew onboarding and wage processes reduced significantly from weeks to days

Crew onboarding and wage processes reduced significantly from weeks to days

50k+

50k+

Downloads

Downloads

On google play

On google play

“This project proved that technology alone doesn’t drive transformation, people do.

By designing with seafarers and shore teams, we built an ecosystem that delivered efficiency and strengthened human connection.”

“This project proved that technology alone doesn’t drive transformation, people do.

By designing with seafarers and shore teams, we built an ecosystem that delivered efficiency  and strengthened human connection.”

“This project proved that technology alone doesn’t drive transformation, people do.

By designing with seafarers and shore teams, we built an ecosystem that delivered efficiency and strengthened human connection.”